We Never Really Told People How to Use Mods: The Game's New Quest Corrects a Longstanding Issue
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has released a significant update. The Vallis Undermind highlights the unique whimsy that has become synonymous with Warframe in recent years.
The new content, released on Wednesday, brings in a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission aimed at making sure this complicated, expansive 12-year-old MMO is accessible for new players.
Introducing "The Teacher"
Called “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and a supporting studio, who crafted the gameplay, which will appear early in the game.
In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential.
Several developers were longtime players, but some were newcomers, according to a lead designer. It was this outside perspective that was essential.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that executing this is quite complex.
“Numerous subtle adjustments and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to proc an elemental effect.' How can you teach this mechanic effectively?”
Veterans will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.”
Months of Effort
“A tremendous amount of work is required for just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Streamlining the Beginning
In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until much later. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — even if they miss the menu prompts.